Folder Structure #
Each map in CODEX is a folder, inside this folder there needs to be at least one (or both) of the following two folders:
The World Creator can load a map folder if there’s a raw folder containing .chunx files. This is also where World Creator will save data to when a map save is done. Only the chunks that have edits will be saved.
This is the folder World Creator will export map data into. Exported map data is ready to be used for client/server.